Force Builder v2.1From WarEngine
[edit] Selecting Your ForcePlaying a wargame is more than just building single figures. These figures get grouped together into units. In a particular game, you have two groups of points available with which to build your force: Points of Renown and Points of Force. You and your opponent decide how many points you are going to use in the game. [edit] Points of RenownPoints of Renown are used to buy characters for your force. You may use up to the full total on figures of these types. Unused points may be used as Points of Force instead. Usually, this is because you have fifty or sixty leftover points after buying several characters and it’s better to spend those extra points on more troops than to take an underpowered character. [edit] Points of ForcePoints of Force are used to buy troopers, elites, monsters, and vehicles. There are some simple guidelines for how your forces are grouped together into units:
Example: Aaron and Bobby are going to play a game. They decide they will each have 1000 Points of Renown and 2500 Points of Force to spend on their forces. Bobby spends 900 Points of Renown on his characters, but doesn’t have another character worth 100 points or less that he wants to add to his force, so he elects to use those 100 points as Points of Force instead. That means he has 2600 Points of Force to work with, 1300 of which he may use on monsters and vehicles. If he uses 950 Points of Force on monsters and vehicles, the other 1650 Points of Force will go into troopers and elites. [edit] Unit TweaksUnit tweaks are purchased for an entire unit, not the individual figures in the unit. Units may take any number of unit tweaks and the total costs are added or deducted from the cost of the entire unit once. The number of figures in the unit does not matter. The cost of the unit may not fall below the basic cost of all the figures in the unit. These tweaks do not count toward the total number of tweaks allowed per figure. For a complete list of Unit Tweaks that apply to all settings and factions, reference the WarEngine Unit Tweaks section. In addition, settings, factions, or even individual units can have unit tweaks specific or unique to them. Where that's the case, these unit tweaks will be noted in the article itself. |
