WarEngine Unit TweaksFrom WarEngine
[edit] OverviewUnit tweaks allow you to customize the units in your force on an individual basis. There are no limits on how many unit tweaks may be taken overall. For more information on giving tweaks to your units, see the Force Builder v2.1 section. Each tweak may only be taken once for the same unit. If you are building a completely customized force, you may of course feel free to ignore these limitations, or create new unit tweaks of your own. Just make sure you and your opponent agree ahead of time. [edit] Unit Tweaks[edit] Conscript-30 points The unit was forced onto the field of battle and will run at their first opportunity. The unit must test for rout every turn regardless of circumstances. [edit] Raw-20 points The unit is totally unprepared for the reality of battle. The unit must test for rout every turn in which they are attacked, regardless of casualties. [edit] Green-10 points The unit is not prepared to deal with casualties. The unit must test for rout every turn in which they lose figures. [edit] Well Trained+15 points The unit automatically passes its first rout test. [edit] Fighters to the End+20 points The unit does not need to take a rout test due to casualties until it has lost 75% or more of its original unit size. |
